News and Events

  • Riding on the ADHD Learning Curve

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    Let us gear up for the new semester through an engaging interactive workshop, organised in collaboration with the Student Affairs Office (SAO). Through this workshop you will engage yourselves in some interactive discussions followed by case studies from university students together with Dr Janice Wong (Lecturer, School of Communication & SENCO) and Mr Vergo Cheng…

  • SCL Teaching Lab − Classroom Design for Student-Centered Learning

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    You are cordially invited to join the workshop “SCL Teaching Lab – Classroom Design for Student-Centered Learning”, co-organised by the Common Core Curriculum Office (CCCO) and the Teaching and Learning Enhancement Section, Centre for Teaching and Learning (CTL). Student-centered learning is reshaping education by placing students at the core of the learning experience. By empowering…

  • Play to Learn, Game to Innovate workshop series: Using E-Games to Engage Students in General Education Subjects

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    The Centre for Teaching and Learning (Digital Learning Section) hosted the second session of the “Play to Learn, Game to Innovate with GenAI” workshop series, “Using E-Games to Engage Students in General Education Subjects,” led by Dr Zoe Xiao from the Department of Applied Social Sciences on 11 Dec 2025. In this interactive workshop, Dr…

  • Teaching Excellence Award Video Production Competition

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    Join the Video Production Competition: Craft your story for the HSUHK Teaching ExcellenceAward Teachers and earn up to 6 iGPS “Our Lens. Your Legacy”   Student Tributes to HSUHK’s Teaching Excellence Award Recipients Overview Has a teacher inspired, supported, or transformed your learning experience? Express your appreciation through video storytelling — and gain iGPS points while…

  • Digital Learning Section and CCCO Collaboration Shortlisted for QS Reimagine Education Awards 2025

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    The project was led by Dr Muk Yan Wong, Director of Common Core Curriculum, with Dr Joyce Chan, Ms Esther Chok, Mr Wilson Kung, and Mr Kelvin Wan serving as project team members. The BEAM (Bot-Enhanced Assessment for Meta Learning) project, led by the Common Core Curriculum Office (CCCO) and supported through cross-unit collaboration has…

  • Publication Highlight: Enhancing Service-Learning through Generative AI: A Mixed-Methods Study on Educational Game Design in a Finance Course

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    Publication Highlight: Enhancing Service-Learning through Generative AI: A Mixed-Methods Study on Educational Game Design in a Finance Course This publication, led by Kelvin Wan (first author), emerged from a close collaboration between the Digital Learning Section of the Centre for Teaching and Learning (CTL) and the service-learning course FIN1001: Personal Finance and Society, taught by…